RIG & ANIMATION NOTES: This model is rigged using simple ikHandles and NURBS primitive control objects to help achieve realistic animations of the limbs, joints, and muscles. Control objects can be easily manipulated through the transform tools to achieve desired animations. 2 animation sets have been included in separate Maya files (referenced to the main rig, to make them easier to use): -crocodile_walk- 220 frames -crocodile_attack- 100 frames

Source by 51SameGrace


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